
Red Hat Enterprise Linux(RHEL) WS4 & 5 Desktop/Workstation
HP qualified drivers may be preloaded or available from the HP support
Web site:
http://welcome.hp.com/country/us/en/support.html
Novell SUSE Linux Enterprise drivers may be obtained from:
ftp://download.nvidia.com/novell
or
http://www.nvidia.com
High-level Shader
High-level ShaderHigh-level Shader
High-level Shader
Languages
LanguagesLanguages
Languages
Optimized compiler for Cg and Microsoft HLSL
OpenGL 2.1 and DirectX 10 support
Open source compiler
CUDA™ Parallel
CUDA™ ParallelCUDA™ Parallel
CUDA™ Parallel
Processor Cores
Processor CoresProcessor Cores
Processor Cores
32
Power consumption
Power consumptionPower consumption
Power consumption
40 Watts
ATI FirePro V3800
ATI FirePro V3800ATI FirePro V3800
ATI FirePro V3800
512MB Graphics Card
512MB Graphics Card512MB Graphics Card
512MB Graphics Card
Form Factor
Form FactorForm Factor
Form Factor
2.71 in (H) x 6.61 in (L) "Single-Wide"
Graphics Controller
Graphics ControllerGraphics Controller
Graphics Controller
ATI FirePro V3800 Graphics Board
Bus Type
Bus TypeBus Type
Bus Type
PCI Express x16, Generation 2.0
Memory
MemoryMemory
Memory
512 MB DDR3 SDRAM
Connectors
ConnectorsConnectors
Connectors
1 DL DVI, 1 DP output
One DP to DVI adapter included
Maximum Resolution
Maximum ResolutionMaximum Resolution
Maximum Resolution
Up to two digital displays at resolutions up to 2560 x 1600 @ 60Hz or two
analog displays, one at resolutions up to 2048 x 1536 @ 85Hz, the other at
up to 1920 x 1200 @ 60Hz (165 MHz dot clock)
NOTE:
NOTE:NOTE:
NOTE:
This card supports up to two displays
RAMDAC
RAMDACRAMDAC
RAMDAC
400 MHz DAC, 10-bits per channel
Image Quality Features
Image Quality FeaturesImage Quality Features
Image Quality Features
Full 30-bit display pipeline for more accurate color reproduction
superior image quality (30-bit monitor required for full 30-bit display)
Advanced video capabilities, including high fidelity gamma, color
correction and scaling
Dedicated hardware (UVD2) for H.264, VC-1, and MPEG2 decode
Shading architecture
Shading architectureShading architecture
Shading architecture
Support for Full Shader Model 5.0
400 Stream Processing Units
Dynamic load balancing and resource allocation for vertex, geometry,
and pixel shaders
Common instruction set and texture unit access supported for all types
of shaders
Dedicated branch execution units and texture address processors
Anti-aliases Shaders and Textures as well as Polygon Edges
Supported graphics APIs
Supported graphics APIsSupported graphics APIs
Supported graphics APIs
DirectX 11, OpenGL 3.2, OpenCL 1.0 and full implementation of
DirectCompute 11
(OpenCL™ compliant driver and SDK release scheduled in 2010)
Available graphics drivers
Available graphics driversAvailable graphics drivers
Available graphics drivers
Genuine Windows 7 Professional (64-bit and 32-bit)
Genuine Windows Vista Business (64-bit and 32-bit)
Microsoft Windows XP Professional (64-bit and 32-bit)
HP qualified drivers may be preloaded or available from the HP support
QuickSpecs
HP Z800 Workstation
HP Z800 WorkstationHP Z800 Workstation
HP Z800 Workstation
Technical Specifications - Graphics
DA - 13278 Worldwide — Version 18 — May 1, 2010
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