HP Visualize c360 - Workstation Instrukcja Użytkownika Strona 5

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hp.com/go/solidworks | nvidia.com/solidworks 5
SOLIDWORKS GRAPHICS OPTIMIZATION GUIDE
RENDERING WITH NVIDIA IRAY - BUNKSPEED 2014
Bunkspeed SHOT is a ‘push-button’
3D renderer that offers a workflow
with SolidWorks 2013. SolidWorks
data is imported directly or brought
in using a plug-in where a button is
pushed in SolidWorks and the model
appears in Bunkspeed.
The model can then be ‘painted’
by dragging and dropping materials
from a vast library. Bunkspeed
can also handle design revisions
by monitoring time stamps of
SolidWorks parts and assemblies.
If a model changes, the assembly
will automatically update within
Bunkspeed – without having to re-
import or re-paint the model.
Bunkspeed PRO adds features for
those that use visualization tools
every day, including animation,
queued rendering and configurations
(where designers can evaluate
different color choices or aspects
within a scene in a single file).
Both products use NVIDIA iray,
an interactive ray trace rendering
technology. NVIDIA iray can be
accelerated by both CPUs and
CUDA-based GPUs, but it thrives
on GPUs with lots of cores and
on-board memory. When using a
HP Z Workstation featuring NVIDIA
Maximus technology it is possible to
design in SolidWorks while rendering
in Bunkspeed with no noticeable
slow down in performance.
PHOTOREALISTIC QUALITY RENDERING
V
isualization has become a
core skill set for designers.
This is especially true for
SolidWorks users who often
need to create high quality photorealistic
images and animations of designs for
marketing, client verification, product
documentation, or sales support.
Visualization can also be a powerful aid to
developing several different looks based
on various materials under consideration.
PhotoView 360 is a fully integrated
ray tracing add-in for SolidWorks
that produces photorealistic stills or
animations of parts and assemblies. It is
included with SolidWorks Professional
and SolidWorks Premium.
PhotoView 360 is completely embedded
within the SolidWorks User Interface. It
leverages all of the appearances, decals
and scenes applied to your SolidWorks
model. Scenes can be previewed in
RealView or OpenGL, harnessing the
power of the NVIDIA Quadro GPU, but
for highest quality ray traced renders, it
uses all of the CPU cores in your HP Z
Workstation for optimal performance.
Bunkspeed is a third-party product with
a workflow from SolidWorks that focuses
on rendering. As it is a separate application
it allows non-engineers to do the
rendering work, if so desired. Users do not
have to be skilled in SolidWorks to use it
and are able to render a SolidWorks model
without requiring a license of SolidWorks.
Bunkspeed leverages NVIDIA GPUs
which means you can do your final frame
renderings on the GPU while still working
with SolidWorks (CPU) on other projects
or design iterations.
PHOTOVIEW 360
RENDERING WITH
SOLIDWORKS
P
hotoView 360 is a CPU-based
ray trace renderer that is
fully embedded within the
SolidWorks User Interface. It
can render photorealistic stills
and animations straight from
SolidWorks models, which can offer
big workflow benefits for designers.
Appearances, lighting, scenes and
decals that are applied to models
inside SolidWorks are consistent
across RealView and PhotoView
360. With a HP Z Workstation with
NVIDIA Quadro GPU RealView
can essentially be used as an instant
preview to PhotoView 360’s high-
quality photorealistic output.
When preparing a PhotoView 360
render a dedicated preview window
delivers a real time progressive
rendering, which continually
updates as changes are made to
the scene. This helps users assess
changes quickly before committing
to a final render.
Local Motors car created
in Dassault Systèmes
SolidWorks
SolidWorks model rendering
with NVIDIA iray in
Bunkspeed PRO 2014
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